Working with Unity 2017.3.1 and the Google VR SDK, I built a simple game for my iPhone and my Google Cardboard viewer. In the process, I gained a lot of respect for the Xcode IDE and Apple's dependency manager CocoaPods.
Working with Unity 2017.3.1 and the Google VR SDK, I built a simple game for my iPhone and my Google Cardboard viewer. In the process, I gained a lot of respect for the Xcode IDE and Apple's dependency manager CocoaPods.