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Ever wanted to play multiple notes (voices) of your synthesizer or sampler at the same time? In Max, this is accomplished by using the poly~ object. In this video tutorial, we’ll get you up to speed on how to use poly~, so you can start making your own polyphonic instruments.
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Here's everything you need to know to get started using Max's openGL objects to access the power of your graphics card.
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In this in-depth tutorial, you will learn to set up your first Jitter Physics world and work with rigid bodies to create simple motion simulation.
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In our second in-depth Jitter Physics tutorial video you will learn how to access the collisions of a physics world to use elsewhere, use forces to move bodies around, connect bodies and control motion with various constraints, and optimize the simulation timing of the physics world.
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Watch and learn about computer vision (cv.jit) and Maxology's first starter patch, Presence. Presence detects motion through a camera and renders it into a value which can be used for various things.